Andreas Pehnack
BMP stands for "Bitmap Image File," and is a type of image file format used to store digital images. BMP files are widely supported and can be viewed on most computers, as well as on many mobile devices and web browsers.
The common format was originally developed by Microsoft and is still in widespread use today. It is a relatively simple file format that stores a bitmap image as a grid of pixels, where each pixel is represented by a color value. BMP files can be uncompressed or compressed using a lossless compression algorithm called RLE (Run Length Encoding).
One of the main advantages of the BMP format is that it is widely supported and can be opened by most image editing software and web browsers. However, BMP files are generally larger in size than other image file formats, such as JPEG and PNG, which can make them less suitable for use in situations where file size is a concern, such as when storing large numbers of images or when uploading images to the internet.
In addition to standard BMP files, there are also several variations of the BMP file format, including:
Overall, the BMP file format is a simple and widely supported image file format that is suitable for a wide range of applications. It is a good choice for storing images that need to be viewed on a variety of devices and platforms, but may not be the most efficient choice when file size is a concern.
The start of the file contains a header structure. This structure contains metadata about the image, such as the size, color depth, and resolution of the image. All integer values are stored in little-endian format Here is an example of the structure of a BMP file header:
typedef struct tagBITMAPFILEHEADER {
WORD bfType;
DWORD bfSize;
WORD bfReserved1;
WORD bfReserved2;
DWORD bfOffBits;
} BITMAPFILEHEADER;
The BITMAPFILEHEADER structure contains the following fields:
In addition to the BITMAPFILEHEADER structure, a BMP file also includes a BITMAPINFOHEADER structure, which contains additional metadata about the image, such as the image height and width, the number of planes, and the color depth.
Here is an example of the structure of a BITMAPINFOHEADER:
typedef struct tagBITMAPINFOHEADER {
DWORD biSize;
LONG biWidth;
LONG biHeight;
WORD biPlanes;
WORD biBitCount;
DWORD biCompression;
DWORD biSizeImage;
LONG biXPelsPerMeter;
LONG biYPelsPerMeter;
DWORD biClrUsed;
DWORD biClrImportant;
} BITMAPINFOHEADER;
The BITMAPINFOHEADER structure contains the following fields:
After the BITMAPINFOHEADER structure may follow a color table and the pixel data itself. The color table is a list of colors that are used in the image, and is present if the image has a color depth of less than 24 bits per pixel.
In BMP files, the pixel data is stored as a grid of pixels, with each pixel being represented by a color value. The pixel data is stored in rows from bottom to top, with each row being padded to a multiple of 4 bytes. This means that the actual size of a BMP file may be larger than the size of the image data itself.
The format supports a range of color depths, including 1-bit (black and white), 4-bit (16 colors), 8-bit (256 colors), 24-bit (true color), and 32-bit (true color with alpha channel). The color depth of a BMP file determines the number of bits used to represent the color of each pixel, and therefore the number of colors that can be displayed in the image. For example, a BMP file with a color depth of 8 bits per pixel can display up to 256 different colors.
In addition to the pixel data, BMP files may also include a color table, which is a list of colors used in the image. The color table is present if the image has a color depth of less than 24 bits per pixel. The color table is used to map the pixel values in the image data to actual colors.
In the BMP file format, run length encoding (RLE) is a lossless compression algorithm that is used to reduce the size of the file. RLE works by replacing consecutive runs of the same data value with a single value and a count of the number of times that value appears. For example, if the bitmap data contained the following sequence of pixel values:
0 0 0 0 1 1 1 1 1 2 2 2 0 0 0 0
Using RLE compression, this sequence could be represented as:
4 0 9 1 6 2 4 0
The first number (4) indicates the number of times the value 0 appears, and the second number (9) indicates the number of times the value 1 appears, and so on. By using RLE compression, the size of the image file can be reduced, which can be beneficial in situations where file size is a concern.
RLE compression is a simple and effective compression algorithm, but it is not as efficient as other algorithms, such as JPEG or PNG. As a result, BMP files that use RLE compression may still be larger in size than other image file formats.
There are several ways to identify a bitmap file:
It is also worth noting that BMP images can be disguised by changing their file extension, so simply checking the file extension may not be sufficient to determine whether a file is a BMP file or not. In these cases, examining the file header or the file content may be necessary to identify the file correctly.
There are several versions of BMP. The original version of the bitmap file format, also known as the "Windows BMP" or "Device-Independent Bitmap (DIB)" format, was developed by Microsoft and is still in widespread use today. This version is supported by most image editing software and web browsers.
In addition to the original format, there are also several variations of the it, including:
Overall, there are several variations of the this format, but the original version is the most widely supported and is the one that is most commonly used.
BMP files can be opened using most image editing software, as well as many web browsers and operating system image viewers. Some common applications that can be used to open BMP files include:
In addition to these applications, there are also many other programs that can be used to open BMP files, including specialized image viewing and editing software, as well as hex editors, which can be used to view and edit the raw data of the file.
Synalyze It! and Hexinator allow to display the data fields of the `BITMAPFILEHEADER` and `BITMAPINFOHEADER` structures directly.